“UK Outsourced vs In-House Game Development Report 2011” is based entirely on the results of the “First Ever” UK Gaming Development Outsourcing survey conducted between June and July 2011.
- The majority of UK gaming industry players surveyed have been outsourcing their games development for 12 to 24 months now
- The most popular outsourcing destinations mix is nearshore (within/close to the same time zone as the UK) + onshore (within the UK)
- The three most outsourced processes within games development are concept development, production and QA/testing
- The top three outsourcing drivers are reduction of operating costs, acceleration of time-to-market (TTM) and freeing in-house resources for other business purposes
- The top three challenges of the outsourced development are: poor communication with project managers/teams on vendor’s side, poor project management on vendor’s side and vendor’s inability to understand client’s business needs and goals
- The two most popular engagement models within gaming outsourcing are Own Development/Agile Team and fixed-price project
- Most of the UK game development outsourcing projects are valued at €50-199K
The Report is available for free download here.